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Little nightmares 2 six monster
Little nightmares 2 six monster











little nightmares 2 six monster

The game has a few flaws but they subside in the face of how good the actual gameplay is. Little Nightmares 2 has been gathering a lot of praise from the gaming community as well as game reviewers and critics. As the Signal Tower begins to crumble, you’ll have to jump and catch her hand.Also Read: Epic Games Store Spring Sale 2021: AC Valhall, Cyberpunk 2077 & More To Go On Sale Why did six betray mono in Little Nightmares 2? Six is back to normal now, but unfortunately, whatever’s unleashed in the Signal Tower is coming after you now. Six will try crawling toward it again, so give it one last hit. Call her name out again so she moves her hands, then hit it. Now, pick up the axe and make your way towards Six and the music box one last time. Then, run all the way to the music box and hit it. When you’re back on the right, head up to the second portal, call her over again, and head through. Then, from the left, call her over again and head through. Then, from the right, jump up to grab the axe and head through the first portal on the right again because she’ll see you. So, first, call her over right as you’re about to go through the portal on the left. Take the axe out, and smash open the door. Once you’re back on your feet again, head right until you hit another door with an axe in it. Call her name then jump to the right, head to the music box, and smash it again. Next, head up the ramp to the second portal on the left. However, this time, head through the left portal to the right, call her again, then head back again. While holding the axe, distract Six and head through the portal. Once you’re back on your feet, grab the axe again and smash open the door.īe prepared to do the same thing here. While she’s distracted on the left side, head to the music box and smash it. Grab the axe again, then call her name and run through the portal. First, you have to lure her away from it. You’ll find Six in here with the music box again, but you can’t smash it yet. Grab it and smash open the bottom of it to go through. In this next area, you’ll see an axe stuck in a door. Now, head out the same door right behind her. She’ll start searching through the room, but will eventually leave through the door.

little nightmares 2 six monster

Run through the halls and once you land in the safe room after crawling through the vent space, hide underneath the table. Unfortunately, the monster version of Six wasn’t too happy with that, and she’ll now start chasing you.

little nightmares 2 six monster

She’ll move to the middle of the room with the music box, leaving a giant mallet available for you to grab onto on the left. Follow her, and once you’re right in front of her, call out to her. She’ll take the music box and start to move back. In this room, you’ll find a creepy, and very large, version of Six with a music box. On the far left you’ll see a door slightly open with music coming out of it. Head up the staircase and into the next hallway.













Little nightmares 2 six monster